Ei
Mindspark AI & Digital Thinking

Complete Curriculum Overview — Grades 1 through 8

8
Core Strands
8
Grade Levels
~114
In-School Hours
36
Weeks / Year (G5–8)

Aligned with CBSE AI & Computational Thinking Curriculum · OECD AI Principles · DigComp 3.0 (EU) · AI4K12 / AI Literacy for All · ICILS · UNESCO AI Competency Framework

Educational Initiatives · March 2026
The Opportunity

It's Time to Reimagine the ICT Period

The world has changed. The ICT classroom hasn't kept pace — not because schools aren't trying, but because the purpose of this period has fundamentally shifted. Here's what the evidence says.

Skill demand shift by 2030

Technological +55% Higher cognitive +8% Social & emotional +24% Basic cognitive −15% Physical & manual −14% Source: McKinsey Global Institute, Skill Shift (2018)

Top 5 fastest-growing skills (2025–2030)

1. AI & Big Data#1 2. Networks & Cybersecurity 3. Technological Literacy 4. Creative Thinking 5. Resilience, Flexibility & Agility Source: WEF Future of Jobs Report 2025 (1,000+ employers surveyed)
39%
of core workplace skills
will change by 2030
WEF Future of Jobs 2025

The world has moved from "learn to use computers" to "learn to think with computers"

When ICT was introduced in schools, the goal was digital access — teach children to type, use office tools, browse safely. That goal has been achieved. The new goal is digital fluency: understanding how technology thinks, decides, and shapes the world. Every major framework — OECD, UNESCO, CBSE, ISTE — now says the same thing: AI literacy is non-negotiable for every child.

Source: OECD-EC AILit Framework, 2025; PISA 2029 MAIL

India: AI & CT mandatory from Class 3 in 2026–27

CBSE has announced AI + Computational Thinking as mandatory from Class 3 onwards. Schools that start building this muscle today — with structured curriculum, not ad hoc experiments — will be ready when the mandate arrives. Schools that wait will be starting from scratch.

Source: Ministry of Education, India; CBSE Governing Body, Oct 2025

AI has turned the ICT period into the most important room in the school

Five years ago, if a child missed ICT class, the consequence was minor. Today, AI literacy, data reasoning, and computational thinking are being called the fourth foundational skill alongside reading, writing, and arithmetic. The ICT period didn't change — the world around it did.

~50% of Gen Z can't critically evaluate AI outputs

Students use AI every day but without the skills to question, verify, or understand what it produces. They learn about AI from social media, not educators. The gap between AI usage and AI understanding is widening — and schools are the only place that can close it.

Source: OECD-EC AILit Framework Background Research, 2025

Advanced IT & programming skills: up to +90% demand by 2030

McKinsey projects demand for technological skills will grow 55% overall, with advanced IT and programming up to 90%. These aren't niche specialisations — they are the new baseline. The best ICT classrooms in the world don't teach software. They teach skills that survive software.

Source: McKinsey Global Institute, Skill Shift, 2018
The ICT period is the most underleveraged
hour in your timetable.
It's time to change that.

Your school already teaches thinking in Maths and Science. You invest deeply in pedagogy, structured syllabi, and measurable outcomes for every core subject. The ICT period has the same potential — it just hasn't been given the same structure yet. Not because anyone is doing a bad job, but because the purpose of this period has evolved faster than any curriculum could keep up with.

You wouldn't teach Maths with only a calculator manual. The ICT period deserves the same rigour: not just teaching children to use tools, but developing the computational, analytical, and critical thinking that makes them powerful users of any tool — including ones that don't exist yet.

And your teachers don't need to become AI experts to make this happen. They need a platform that does the heavy lifting — structured, self-paced, interactive — so they can focus on facilitation, not content creation.

Ei Mindspark AI & Digital Thinking gives the ICT period the same structure, progression, and accountability that Maths and Science take for granted. Nine strands. Eight grade levels. Measurable outcomes at every stage. Every session is interactive, scaffolded, and purposeful — no filler, no busywork.

Same slot. Same teacher. Same timetable. A completely different level of learning.

Overview

Program Structure at a Glance

A skills-based curriculum for the ICT classroom. One dedicated period per week (~30 min), fully interactive, zero passive learning.

Logical Thinking
Logical Thinking
Constraint satisfaction, deduction, elimination, spatial reasoning, and optimisation through interactive puzzles
Programming
Programming
Block coding (drag-and-drop) in Grades 1–6, transitioning to text coding in JavaScript (p5.js) and Python in Grades 5–8
Data Analysis
Data Analysis
Reading, sorting, filtering, visualising, and arguing with real-world data — from tallies and bar charts to regression and A/B testing
AI Foundations
AI Foundations
Demystifying AI: how it sees, learns, decides, and errs. Training data, neural networks, bias, ethics, encryption
Advanced AI
Advanced AI
Transformers, GANs, large language models, AI safety & alignment, autonomous agents, model evaluation
Doing more with AI
Doing more with AI (Assisted Simulations)
Hands-on AI use — prompting AI to create art, games, music, debate scripts, chatbots, and code
Critical Thinking
Critical Thinking
Fact vs. opinion, fallacies, probability, correlation vs. causation, game theory, Fermi estimation, statistical literacy
Digital Literacy
Digital Literacy
Online safety, passwords, privacy, cyberbullying, deepfakes, copyright, misinformation, digital identity
The full program includes five content types: LEARN — structured interactive weekly sessions (~30 min each, in school) · CREATE — open-ended projects done at home · Hackathons — timed in-school challenge sessions · Unplugged — offline collaborative worksheets (~1 hr each) · Assessments — formal term-wise evaluations, 3 per grade per year.
At a Glance

How Every Strand Evolves Across Grades

Darker shading = heavier focus at that grade. Numbers show weekly session count. Dashed = strand not active.

G1
G2
G3
G4
G5
G6
G7
G8
Logic & Puzzles
3
3
3
3
2
2
1
1
Block Coding
4
4
5
5
2
3
Text Coding
4
4
7
6
Data Analysis
1
1
2
2
2
4
4
4
AI Foundations
1
1
2
2
4
4
4
2
Doing more with AI (Assisted Simulations)
1
1
2
2
3
3
4
5
Advanced AI
2
5
Critical Thinking
1
1
2
2
2
2
3
3
Digital Literacy
1
1
2
2
3
3
3
2
Lighter focus
Heavy focus
Not active
Grade 1
17 sessions · ~8 hrs · 7 strands
Grade 2
17 sessions · ~8 hrs · 7 strands
Grade 3
26 sessions · ~13 hrs · 7 strands
Grade 4
26 sessions · ~13 hrs · 7 strands
Grade 5
36 sessions · ~18 hrs · 8 strands
Grade 6
36 sessions · ~18 hrs · 8 strands
Grade 7
36 sessions · ~18 hrs · 8 strands
Grade 8
36 sessions · ~18 hrs · 8 strands

Key transitions: Block → Text coding — Block coding ends at Grade 6. Text coding (p5.js, then Python) takes over from Grade 5. · Advanced AI unlocks — The 8th strand appears at Grades 7–8 with deep neural nets, LLMs, and AI ethics. · Data gets serious — From counting charts at Grade 1 to SQL, regression, and A/B testing by Grade 8.

How to read the following pages: The curriculum is detailed in four tables — two grades per table. For each grade, you will see what skills and concepts are taught, the kinds of activities students engage with, and the learning outcomes expected by year-end.

Phase 1 · Foundation

Grades 1 & 2 — Learning to Think

Students encounter computational thinking for the first time through playful, visual, and hands-on activities. The focus is on building foundational habits: following instructions, recognising patterns, reading simple data, and developing awareness of the digital world and AI.

StrandGrade 1 — 12 weeks of learning · 17 sessions · ~8 hrsGrade 2 — 12 weeks of learning · 17 sessions · ~8 hrs
Logical Thinking
4 wks → 3 wks
Simple constraint puzzles using colours, patterns, and elimination. Students learn to test possibilities systematically. e.g. cracking passcodes, balancing colour equationsMulti-step deduction puzzles involving letter sequences and advanced pattern-matching. Ordered thinking with more constraints. e.g. unscrambling letter sequences, multi-clue passcodes
Programming
3 weeks each
Sequencing — guiding a character through mazes using drag-and-drop commands. Students learn that computers follow instructions in exact order and practise debugging. e.g. navigating a robot through maze gridsConditionals (if/else) — navigating a character through courses requiring decisions. Code can branch: "if the path is blocked, try another way." e.g. conditional golf courses
Data Analysis
1 week each
Counting, tallying, and reading pictorial charts in contexts like transport modes. Students notice that data can tell stories.Spotting patterns in simple data sets and making predictions. Moving from "what happened" to "what might happen next."
AI Foundations
1 week each
Exploring how computers represent images as grids of coloured pixels. A first encounter with how machines "see" differently.Labelling and tagging images to understand how AI learns from human-provided data. Experiencing training data firsthand.
Doing more with AI (Assisted Simulations)
1 week each
Giving simple instructions to an AI to create drawings. Experiencing AI as a creative tool and seeing how words shape output.Prompting AI to help create stories. How the quality of instructions directly affects AI output — a first taste of prompt design.
Critical Thinking
1 week each
Distinguishing between statements that make sense and those that are silly or impossible. Building the reflex of questioning.Evaluating who is making a claim and whether the source matters. Introducing credibility and authority.
Digital Literacy
1 week each
Understanding that online actions leave traces (digital footprints). A first lesson in being responsible in digital spaces.Learning what makes a strong password and why protecting personal accounts matters. Practical cybersecurity awareness.

Each grade also includes: 1 open-ended CREATE project (at home) · 2 Unplugged offline worksheets · 3 term-wise Assessments

Learning Outcomes

Grades 1 & 2

Grade 1 — Learning Outcomes

  1. Follow and create simple step-by-step instructions (sequences)
  2. Solve basic puzzles using elimination and pattern matching
  3. Read and interpret simple pictorial charts and tallies
  4. Understand that computers see images as tiny coloured squares (pixels)
  5. Give simple instructions to an AI tool and observe the result
  6. Distinguish sensible claims from silly or impossible ones
  7. Explain what a digital footprint is and why it matters

Grade 2 — Learning Outcomes

  1. Use conditional logic (if/else) to make decisions in code
  2. Solve multi-step deduction puzzles requiring ordered thinking
  3. Identify patterns in data and make simple predictions
  4. Understand that AI learns from labelled data provided by humans
  5. Use prompts to direct AI tools for creative output
  6. Evaluate whether the source of a claim affects its credibility
  7. Create strong passwords and understand basic account safety
Phase 2 · Building Blocks

Grades 3 & 4 — Thinking Gets Deeper

Complexity increases significantly. Puzzles become spatial, coding becomes story-driven and creative, and AI concepts move into how machines decide.

StrandGrade 3 — 20 weeks of learning · 26 sessions · ~13 hrsGrade 4 — 20 weeks of learning · 26 sessions · ~13 hrs
Logical Thinking
4 weeks each
Spatial reasoning and grid logic — rotation puzzles, Sudoku-style grids, and pixel-art pattern creation. Systematic strategies for complex constraints.Strategic and optimisation puzzles — balancing budgets, grid-based naval deduction, height-constraint towers, and packing problems.
Programming
5 weeks each
Story-based block coding — interactive stories with characters, dialogue, and scene changes. Introduces coordinates, positioning, events, and variables.Geometric art through loops — complex patterns using repeat loops, nested loops, and parameters. Code efficiency through abstraction.
Data Analysis
2 weeks each
Working with real-world weather and sales data. Reading bar charts, comparing categories, and drawing conclusions.Creating and interpreting line graphs. Filtering and sorting data sets to answer questions and spot trends.
AI Foundations
2 weeks each
How decision trees classify objects using yes/no questions, and the difference between rule-based and learning-based AI.How search engines rank results using algorithms, and how AI sensors collect data from the physical world.
Doing more with AI (Assisted Simulations)
2 weeks each
Prompting AI to generate images and illustrations. Clear instructions produce better output; vague prompts produce unpredictable results.Using AI for design (posters) and planning (schedules). Structured prompting and the habit of verifying AI output.
Critical Thinking
2 weeks each
Distinguishing observation from inference, and reasoned answers from guesses. Asking "how do I know this?"Estimation challenges to build number sense, plus the distinction between correlation and causation.
Digital Literacy
2 weeks each
Learning to refuse suspicious online requests and evaluate whether links and pop-ups are safe to click.Understanding how social media feeds are curated, and what cyberbullying looks like and how to respond.

Each grade also includes: 2 open-ended CREATE projects (at home) · 1 Hackathon · 2 Unplugged offline worksheets · 3 term-wise Assessments

Learning Outcomes

Grades 3 & 4

Grade 3 — Learning Outcomes

  1. Solve spatial puzzles involving rotation, grids, and multi-step logic
  2. Build multi-scene interactive stories using block code with coordinates and events
  3. Read bar charts, compare categories, and draw simple data-driven conclusions
  4. Explain how decision trees work and how rule-based AI differs from learning-based AI
  5. Write clear prompts to generate AI images and evaluate the results critically
  6. Distinguish observation from inference; demand evidence before accepting claims
  7. Identify and refuse suspicious requests and unsafe links online

Grade 4 — Learning Outcomes

  1. Solve multi-constraint optimisation and strategic deduction puzzles
  2. Use loops, nested loops, and parameters to create efficient block code
  3. Create line graphs; filter and sort data to find trends
  4. Explain how search engines rank results and how sensors feed data to AI
  5. Use structured prompts for AI design tasks and verify AI output before trusting it
  6. Distinguish correlation from causation in everyday scenarios
  7. Recognise how social media feeds are curated; respond appropriately to cyberbullying
Phase 3 · The Leap

Grades 5 & 6 — From Users to Builders

Text-based coding begins (JavaScript via p5.js), neural networks are introduced, and AI productivity shifts from novelty to genuine skill. Students move from consuming technology to understanding how it works.

StrandGrade 5 — 30 weeks of learning · 36 sessions · ~18 hrsGrade 6 — 30 weeks of learning · 36 sessions · ~18 hrs
Logical Thinking
2 weeks each
Advanced constraint puzzles — inequality-based grids, pathfinding, sorting visualisation. Links between puzzle strategies and computational algorithms.Complex deduction puzzles involving colour codes and spatial recreation from verbal instructions. Capstone-level logic.
Programming
7 weeks each
Text coding begins — real JavaScript (p5.js): canvas, shapes, variables, loops, mouse input, conditionals, animation. Block coding wraps up with nested conditionals and Boolean logic.Text coding advances: functions with parameters, arrays, objects, event-driven programming. Block coding capstone — composing music through code.
Data Analysis
2 wks → 4 wks
Sorting, filtering, and arguing with real-world sports and science data. Evaluating claims using data evidence.Cleaning messy data, sampling methods, data compression, and building interactive dashboards.
AI Foundations
4 wks → 4 wks
The big AI concepts: training vs. testing data, accuracy, bias in AI, recommendation algorithms, internet infrastructure, feedback loops.Neural networks — how neurons fire, multi-layer networks, the "black box" problem. Plus: algorithmic feed curation and AI ethics.
Doing more with AI (Assisted Simulations)
3 wks each
AI as a serious tool: building debate scripts, prompt experimentation, creating games step-by-step with AI, debugging code with AI.Fluent AI-assisted creation: building games, solving maths challenges, exploring AI-generated music.
Critical Thinking
2 wks → 2 wks
Evaluating advertisements for facts vs. opinions, understanding probability, and detecting bias in survey design.Identifying logical fallacies, exploring paradoxes, and systems thinking — interconnected systems where one change affects everything.
Digital Literacy
3 weeks each
Responsible sharing online, identifying AI-generated deepfakes, and using advanced search techniques.Configuring privacy settings, understanding copyright, and analysing personal screen time data scientifically.

Each grade also includes: 2 open-ended CREATE projects (at home) · 1 Hackathon · 2 Unplugged offline worksheets · 3 term-wise Assessments

Learning Outcomes

Grades 5 & 6

Grade 5 — Learning Outcomes

  1. Write text-based code using variables, loops, conditionals, and animation
  2. Apply block coding skills including Boolean logic (AND/OR) and nested conditionals
  3. Sort, filter, and argue with real-world data; evaluate claims using evidence
  4. Explain how AI is trained, tested for accuracy, and can develop bias
  5. Describe how recommendation algorithms and feedback loops shape experiences
  6. Prompt AI effectively to build games, debug code, and create content
  7. Distinguish facts from opinions; detect bias in surveys and media
  8. Identify deepfakes and practise responsible online sharing

Grade 6 — Learning Outcomes

  1. Write text code using functions, arrays, objects, and event listeners
  2. Explain how neural networks process information (neurons, layers, thresholds)
  3. Clean messy data, understand sampling bias, and build dashboards
  4. Understand and critique how algorithms curate social media feeds
  5. Navigate ethical dilemmas in AI deployment with reasoned arguments
  6. Use AI fluently to build games, solve problems, and create music
  7. Identify logical fallacies and think in terms of interconnected systems
  8. Configure privacy settings and understand copyright basics
Phase 4 · Advanced Mastery

Grades 7 & 8 — Ready for the Real World

Block coding ends; Python begins. Advanced AI covers transformers, GANs, and the alignment problem. Students build with APIs, query databases, design chatbots, and tackle real-world dilemmas with nuance.

StrandGrade 7 — 30 weeks of learning · 36 sessions · ~18 hrs (8 strands)Grade 8 — 30 weeks of learning · 36 sessions · ~18 hrs (8 strands)
Logical Thinking
2 wks → 1 wk
Advanced grid-based deduction requiring multi-directional constraint analysis. Capstone-level puzzle mastery.Multi-constraint optimisation — designing optimal layouts under competing requirements. The ultimate reasoning challenge.
Programming
6 weeks each
Advanced text coding: DOM manipulation, APIs, data structures (stacks, queues, trees), search/sort algorithms, recursion, and a capstone interactive dashboard.Python programming: variables, control flow, functions, data structures, file I/O, and a capstone data analysis tool. A transferable language.
Data Analysis
4 weeks each
Network/graph analysis, pivot tables, identifying bias in datasets, and working with geographic/mapping data. Professional-grade data skills.Introduction to SQL for querying databases, ethical data-use debates, regression analysis, and controlled A/B experiments.
AI Foundations
4 wks → 2 wks
How AI sees (computer vision), reads (NLP), secures data (encryption), and a survey of AI across industries.Understanding binary representation and a comprehensive look at real-world AI capabilities and limitations.
Advanced AI
2 wks → 5 wks
Deep neural network architectures and how large language models work — training, text generation, capabilities and limits.How transformer attention works, GANs, the AI safety/alignment problem, autonomous agents, and model evaluation (precision, recall, accuracy).
Doing more with AI (Assisted Simulations)
4 wks → 5 wks
Professional-grade: AI-assisted research, pair-programming with AI, translation tools, and designing simulations.Creating generative art, chatbots, workflow automation, AI ethics auditing, and AI-powered accessibility tools.
Critical Thinking
3 weeks each
Formal logic operators (AND, OR, NOT), game theory, and a deep dive into cognitive biases.Fermi estimation, interpreting statistical claims in media, and structured ethical reasoning about complex dilemmas.
Digital Literacy
3 wks → 2 wks
Understanding wireless technology, decoding terms and conditions, and building a digital wellbeing dashboard.Crafting a positive digital identity and systematically dissecting how misinformation spreads.

Each grade also includes: 2 open-ended CREATE projects (at home) · 1 Hackathon · 2 Unplugged offline worksheets · 3 term-wise Assessments

Learning Outcomes

Grades 7 & 8

Grade 7 — Learning Outcomes

  1. Build web applications using DOM manipulation and API integration
  2. Implement and reason about data structures and classic search/sort algorithms
  3. Explain how computer vision and natural language processing work conceptually
  4. Describe how large language models are trained and generate text
  5. Use AI as a research assistant, coding partner, and simulation tool
  6. Apply formal logic and game theory to analyse strategic decisions
  7. Identify cognitive biases and their effects on reasoning
  8. Analyse geospatial and network data using pivot tables and maps

Grade 8 — Learning Outcomes

  1. Write Python programs using functions, data structures, and file I/O
  2. Query databases using SQL and design controlled A/B experiments
  3. Explain transformer attention, GANs, and AI agent architectures
  4. Evaluate AI models using precision, recall, accuracy, and F1 score
  5. Articulate the AI alignment problem and propose safety considerations
  6. Build chatbots, automate workflows, and audit AI systems for ethics
  7. Use Fermi estimation and statistical literacy to evaluate real-world claims
  8. Manage a positive digital identity and counter misinformation systematically
Appendix

How It's Taught — Pedagogy & Delivery

Every session follows consistent principles designed around one belief: no passive learning.

Delivery Model

One dedicated period per week (~30 min) in the school's ICT lab. Self-paced, fully interactive. Teachers facilitate via a real-time dashboard.

Weekly Session Structure

Introduction → Staged progression → Hands-on challenge → Observation questions → Connection summary → Synthesis. Fits one class period.

Zero Passive Learning

No long videos. No long reading. Every concept taught through interaction: puzzles, coding, data manipulation, AI prompting, simulations.

Scaffolded Wrong Answers

Incorrect answers trigger 3–4 intent-based follow-up questions guiding students from misconception toward understanding. Never just shows the answer.

Assessment & Reporting Coming Soon

3 formal assessments per grade per year. Continuous formative assessment. Teacher dashboards show real-time per-student progress.

Balanced Progression Coming Soon

Soft-gating ensures balanced growth across strands — students cannot race ahead in one area while neglecting others.

CREATE Projects & Hackathons

Open-ended creation spaces (at home) and timed in-school challenges. Both build creative confidence alongside structured learning.

Unplugged Activities Coming Soon

2 offline worksheets per grade per year for collaborative, physical, discussion-based activities that complement on-screen learning.

Teacher Autonomy Coming Soon

Teachers can activate any topic for the whole class — overriding individual progression for group instruction. Real-time completion tracking.

Vernacular & Accessibility

Audio + text content. Multiple languages supported. Largest deployment: 70,000 students in Telugu across Telangana government schools.

Framework Alignment: CBSE AI & CT · OECD AI Principles · DigComp 3.0 · AI4K12 · ICILS · UNESCO AI Competency Framework